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Prices mathematically updated every hour

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Tells you which crates are best to open
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Latest TF2 update 13.7 days ago
Image by iKonakona
21.9%
profit
Selling this rocket launcher with some good parts for 16 keys or item offer with very small overpay but larger if i dislike the items, feel free to offer whatever you want even if its 135 refined :)
Strange Rocket Launcher
Level 1
1 bud 3 key 1.94 ref
Professional Killstreak Strange Parts
0
profit
Overpay in items! Send a trade offer.
Sight for Sore Eyes
Level 5
3.00 ref
Refined Metal
x3
-50.0%
profit
1 scrap or 2 craft weapons, Please use the trade offer system.
Shortstop
Level 1
0.05 ref
Scrap Metal
-5.3%
profit
Endothermic Exowear
Level 85
7.00 ref
Mann Co. Supply Crate Key
12.5%
profit
Overpay in items! Send a trade offer.
Trickster's Turnout Gear
Level 42
3.00 ref
Refined Metal
x2
Reclaimed Metal
x2
-50.0%
profit
1 scrap or 2 craft weapons, trade offers only please.
Buff Banner
Level 5
0.05 ref
Scrap Metal
-15.6%
profit
2 Keys = 5 Tour of duty Add me for fast trade. Thanks.
Mann Co. Supply Crate Key
x2
Level 5
2 key
Tour of Duty Ticket
x5
-14.3%
profit
Centurion #8698
Level 43
2.00 ref
Refined Metal
x2
Reclaimed Metal
0
profit
All-Father #32450
Level 15
1 key
Mann Co. Supply Crate Key
0
profit
Caution 2 keys, add me, has team shine.
Strange Reserve Shooter
Level 10
1 key 7.27 ref
Specialized Killstreak
Mann Co. Supply Crate Key
x2

News

Uncrating unusuals using the Crate Spreadsheet

Sat, 23 Aug 2014 19:28:32 +0000
Today I was bored and thought I'd try uncrating a first generation (most valuable) unusual hat using the crate spreadsheet to minimize my losses:
http://www.trade.tf/crates

So basically by clicking on crates, I saw #1, #13, #14, #21 had a low average loss and also had first generation unusuals. I had been gathering those for a while. Today I decided to uncrate them since keys have kind of dropped and may be it was time to gamble a bit.
  • On crate #13, it turns out I got 13 white paints (worth 2 keys) and 26 pink paints (worth 1 key). So that's roughly 65 keys worth of proceeds, but I also got 39 basic weapons. But basically the concept worked, I was minimizing my losses.
  • On crate #14, similarly I got twice as many lime green (worth 1 key) as black paint (worth 2 keys).
  • Crate #1 was yielding well on black and white paints.
  • And #21 was yielding a lot of strange shotguns and miniguns.
So I've been uncrating and uncrating, and after 200 keys (yeah I wasn't very lucky), eventually the unusual came:
http://steamcommunity.com/sharedfiles/filedetails/?id=304638802
The first ever Sunbeams Dark Falkirk Helm. As expected it's a first generation effect. And it's the first one of that type/hat ever uncrated.

Detailed analysis
Basically in my uncrating I got the following items:
Spent
200 keys
Uncrated
  • Unusual Sunbeams Dark Falkirk Helm (first ever, no known price)
  • 17 white (34 keys)
  • 16 black (32 keys)
  • 26 pink (26 keys)
  • 18 lime (18 keys)
  • 13 shotguns (13 keys)
  • 10 miniguns (~10 keys)
  • a bunch of hats and stuff worth 1.33 ref
Total
66 keys spent for eventually uncrating Unusual Sunbeams Dark Falkirk Helm

Now you'll notice that I didn't count the crate prices, I've just collected for cheap on steam market for a while and don't remember their values anyway.

Conclusion
But in the end, the deciding factor will be how much is worth the Unusual I got, if it's worth more than 5 buds (and obviously it's going to be worth far more), it's a clear win even accounting for crates prices and all the small items in the 1 - 2 ref range I got from uncrating.

That's where first generation come into play, they're generally worth a lot. And the second part is the rarity, clearly here it's 1 of 1 in existence, and your odds of getting a 1 out of 1 are higher on first generation since there are so many new hats that were not available when the first generation crates were released.

Good luck uncrating for those of you who do, and be scientific about it and make sure you check the crate spreadsheet.
http://www.trade.tf/crates

I've put this hat on Outpost to see what kind of offers I'll get, I'll keep you updated.
http://www.tf2outpost.com/trade/22192467

New feaures for unusuals traders

Tue, 19 Aug 2014 04:01:47 +0000
Due to popular demand from the big rollers who trade unusuals, Live Deals now has an option
[x] Only show unusuals
Since it's in the Live Deals, it's pro-only.
http://www.trade.tf/deals/live

Remember that
  • non-pro have a delay a 5 minutes before seeing any kind of deals
  • pros have a delay of 1 minute for every section
  • live deals have a delay under 1 second
Have fun

Second update of the day, new feature

Sat, 16 Aug 2014 23:04:03 +0000
Guess I'm keeping busy today, I've added a new feature.

Now on items price pages you can see the latest craft of the item (only for items with unique quality, basically normal items), examples:
http://www.trade.tf/price/30419/6/None
http://www.trade.tf/price/647/6/None

What craft numbers are good
Basically you all know that crafts < 10 are worth a lot, craft < 100 are also worth a lot.

There are a few other craft numbers of interest:
- 420 for cultural reasons
- 666 also for cultural reasons (evil!)
- 1337 for the elite, I mean leet (thanks [TS♥] Runeraider)
- 1970-2015 for years of birth or current year, there are some people who pay extra for those

Have fun!

Little enhancements and bug fixes

Sat, 16 Aug 2014 21:16:13 +0000
I fixed a few bugs:
- unconfirmed deals not being there anymore (thanks Juniomega), now they'll start showing up again as they come
- updates and market search being partially broken (thanks Komrade Dakkagob)
- my trades were broken (thanks Cookire)

Added support for:
- prices for australiums with killstreaks
- showing the golden pictures for australium weapons
- and you can even see the australium weapons in glorious high-def when going to your inventory or someone else's inventory